Another benefit of shifting to Unreal Engine 5 is that Epic's toolsuite is known to game developers across the industry. Whereas a new hire previously had to get up to speed with Slipspace, anyone ...
Halo Infinite had a rocky start, but 343 continued to put the hours in to make sure the game improved over time for players.
Our resident Xbox crew (including Miranda!) reacts to and analyzes the huge Halo news of all future projects being moved to ...
Digital Foundry主编Richard Leadbetter在接受Eurogamer采访时表示,改用虚幻5将使游戏在其他平台上发布变得更加容易。
近日,著名游戏开发商343Industries宣布正式更名为HaloStudios,并决定放弃自研引擎Slipspace,转而选择使用Epic的虚幻5引擎。这一举措引发了业界的广泛关注,有分析认为这可能意味着未来的《光环》系列游戏仍将继续 ...
A new rumor provides interesting details about a possible Halo Infinite 2 that reportedly ended up being canceled during ...
最可靠的 Halo 爆料者之一 Rebs Gaming 最近透露,《光环:无限》的续作正在开发中,但 Xbox 取消了该项目。
Halo' developer 343 Industries has rebranded to Halo Studios and reportedly cancelled a 'Halo Infinite 2' sequel after a game engine change ...
The only thing more impressive than earning a Halo 2 Legendary difficulty skull is getting a real-life one to hang on your ...
A direct sequel to Halo Infinite getting canned is perhaps the best kind of technical and creative break Halo Studios ...
BitCake Studio and Mad Mushroom said the cooperative roguelike shooter Atomic Picnic will launch on Steam Early Access soon.
虽然粉丝们对系列的新作充满期待,然而有消息称Xbox已经决定放弃继续开发《光环:无限》的续作,并转而利用虚幻5引擎重新开始。这一消息由最权威的Halo爆料者之一Rebs ...