It's recently been revealed that the Halo series will be moving to Unreal Engine 5, which may support a long-running ...
More than a year before Halo 2 hit store shelves, publisher Microsoft debuted a full-fat nine-minute demo of the game at E3 ...
Halo Infinite doesn't exactly seem to be a huge priority at Microsoft at the minute, considering it didn't even show up at the company's summer showcase this year, and with the Paramount+ TV show ...
Members of the newly-renamed Halo Studios explain why they are switching from the proprietary Slipspace Engine to Epic's ...
The Slipspace engine will be used to support the current installment in the series, Halo Infinite. This statement brings in a new era in the glorious past of Halo and comes in the wake of 343's ...
In a surprise reveal, Microsoft ... future Halo projects are reportedly in the works using Unreal, Halo Studios has been deliberately quiet about what those projects might be. Halo Infinite ...
The first three Halo games was developed by Bungie, followed by 343 Industries, which was formed inside Microsoft after Bungie ... successful in servicing Halo Infinite,” Hintze said in the ...
Halo Infinite is getting a fanmade mode that has much in common with Helldivers 2 - it's also called Helljumpers, if you had any reservations about where the inspiration came from - and it has me ...
What are the best FPS games on PC? From the classic physics chaos of Half-Life 2 to Halo Infinite’s beautifully rendered worlds, these are the finest FPS games. For more than two decades ...
In addition, the newly-rebranded studio say that all future projects will be developed on Unreal Engine, leaving behind the Slipspace Engine utilized by Halo Infinite. The announcements were ...
Oli Welsh is senior editor, U.K., providing news, analysis, and criticism of film, TV, and games. He has been covering the business & culture of video games for two decades. Xbox has announced ...