The Halo franchise has endured a tumultuous decade under the stewardship of 343 Industries - the studio purpose-built to ...
新闻1:AMD确认Kraken Point的存在缩小版的Strix Point,预计明年推出AMD基于Zen 5架构的锐龙AI ...
Halo Infinite 2 was supposed to be in development, but the switch to Unreal Engine 5 caused the project to be canceled. The ...
A blend of Helldivers 2 and Halo 3 ODST, we finally have a release date for the Halo Infinite Forge project Helljumpers, and ...
微软新更名的Halo Studios(前身为343 Industries)宣布,正在开发多款新的《光环》(halo)游戏,这让微软这个旗舰Xbox游戏IP的粉丝们兴奋不已。但索尼PS5和任天堂Switch2的玩家也有值得庆祝的理由吗?Halo ...
上周,英伟达下代5090/5080显卡规格曝光,功耗高达600W;英特尔发布不稳定性问题最终报告,带来新微码更新;AMD“Strix Halo”APU跑分现身,用于移动工作站;二季度中国PC出货下降6%,华为第二同方第四。
Halo has been struggling for decades. Not dying, but certainly struggling. And one of the clear reasons for the franchise's ...
Halo is now being developed in Unreal Engine 5, allowing Halo Studios even more opportunities to bring new Halo games to other platforms like PlayStation.
The new move from Slipspace to Unreal Engine for new Halo games could result in PS5 releases of upcoming projects.
At the end of the 2024 Halo World Championships, 343 Industries made some big announcements about the future of Halo. The ...
本文授权转自:Clip设计夹(ID:ClipppDesign) Halo,今天分享的是「C端/B端差异分析」。 结合实际的工作经验,从产品定义、目标用户、设计原则等方面简析C端和B端产品的异同。 C端、B端产品是指什么?
Halo’s move to Unreal Engine 5 would make it easier for developer Halo Studios, née 343 Industries, to take Xbox’s flagship first-person shooter multi-platform, including a launch on PlayStation 5, ...