A direct sequel to Halo Infinite getting canned is perhaps the best kind of technical and creative break Halo Studios ...
Another benefit of shifting to Unreal Engine 5 is that Epic's toolsuite is known to game developers across the industry. Whereas a new hire previously had to get up to speed with Slipspace, anyone ...
With Halo switching from Slipstream to Unreal Engine, we asked some developers what the reasons might be for this change and ...
Our resident Xbox crew (including Miranda!) reacts to and analyzes the huge Halo news of all future projects being moved to ...
Microsoft is moving its Halo development to Unreal Engine 5, after more than a year of rumors of an engine switch following a ...
Halo Infinite 2 was a game project that was reportedly in development but had since been canceled. Here's what is being said.
Industries – now known as Halo Studios – announced “a new dawn” for Halo this week. What exactly does this mean? Good ...
Halo Infinite 2 was supposed to be in development, but the switch to Unreal Engine 5 caused the project to be canceled. The ...
Unreal Engine 5 has been revolutionising game design, and we've just seen a new, and unexpected example. 343 Industries, now renamed as Halo Studios, has announced that it's moving from its ...
A new rumor provides interesting details about a possible Halo Infinite 2 that reportedly ended up being canceled during ...
Members of the newly-renamed Halo Studios explain why they are switching from the proprietary Slipspace Engine to Epic's ...
Halo is undergoing a major shakeup, with 343 Industries rebranding to Halo Studios and announcing that all future game ...